lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/Pe1UjrEO"] [Date "2023.04.24"] [White "TripleDime"] [Black "egeberkkaio"] [Result "0-1"] [UTCDate "2023.04.24"] [UTCTime "14:36:58"] [WhiteElo "1199"] [BlackElo "1019"] [WhiteRatingDiff "-17"] [BlackRatingDiff "+59"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 a6?? { (1.30 → 7.70) Blunder. e6 was best. } (1... e6 2. Ba6 Nxa6 3. b4 Bxb4 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4) 2. Bxa6 Rxa6? { (7.43 → Mate in 16) Checkmate is now unavoidable. bxa6 was best. } (2... bxa6 3. Qg4 g6 4. Qxg6 fxg6 5. a4 c6 6. Ne2 Ra7 7. b3) 3. Na3?? { (Mate in 16 → -0.13) Lost forced checkmate sequence. Qf3 was best. } (3. Qf3 Rxa2 4. Rxa2 b5 5. Qxf7 Kxf7 6. c4 bxc4 7. b4 cxb3) 3... Rxa3 4. bxa3 c6 5. d4?? { (-1.43 → Mate in 15) Checkmate is now unavoidable. Qh5 was best. } (5. Qh5 Qc7) 5... Qc7?? { (Mate in 15 → -0.40) Lost forced checkmate sequence. e5 was best. } (5... e5 6. dxe5 Bxa3 7. Bxa3 d6 8. exd6 Qxd6 9. Qxd6 c5 10. Qxb8 Bg4 11. Bxc5 g5 12. Qxb7) 6. d5 cxd5?! { (-0.58 → 0.00) Inaccuracy. Qxh2 was best. } (6... Qxh2 7. Rxh2) 7. Qxd5 Qxc2?? { (-0.02 → Mate in 13) Checkmate is now unavoidable. Qxh2 was best. } (7... Qxh2 8. Qxb7 Qxg2 9. Qxg2 g5 10. Rxh7 Rxh7 11. Qxg5 Rh3 12. Nxh3 Nc6 13. Qxg8 Nd4 14. Qxf8) 8. Qxd7?? { (Mate in 13 → -2.01) Lost forced checkmate sequence. Qxb7 was best. } (8. Qxb7 Bxb7 9. Kd2 Qxd2 10. Bxd2 Bxg2 11. h4 Bxh1 12. e4 Bxe4 13. Bh6 Nxh6 14. Nf3 Bxf3) 8... Qxc1?? { (-2.01 → -0.28) Blunder. Bxd7 was best. } (8... Bxd7 9. Bd2) 9. Qxb7? { (-0.28 → -1.82) Mistake. Qxc8 was best. } (9. Qxc8 Qxe3) 9... Qxe1?? { (-1.82 → Mate in 11) Checkmate is now unavoidable. Qxa1 was best. } (9... Qxa1 10. Qxc8) 10. Qxe7?? { (Mate in 11 → -5.89) Lost forced checkmate sequence. Rxe1 was best. } (10. Rxe1 Bxb7 11. Rc1 Bxg2 12. h4 Bxh1 13. Nf3 Bxf3 14. h5 Bxh5 15. f3 Bxf3 16. e4 Bxe4) 10... Qxg1 11. Qxf7?? { (-6.10 → Mate in 10) Checkmate is now unavoidable. Raxg1 was best. } (11. Raxg1 Nxe7) 11... Qxh2?? { (Mate in 10 → Mate in 7) Lost forced checkmate sequence. Kxf7 was best. } (11... Kxf7 12. Raxg1 Bxa3 13. g4 Bxg4 14. Rxg4 g5 15. Rxg5 Bd6 16. Rxg8 Bxh2 17. Rxb8 Rxb8 18. Rxh2) 12. Qxg7?? { (Mate in 7 → Mate in 8) Lost forced checkmate sequence. Rxh2 was best. } (12. Rxh2 Bxa3 13. Rxh7 Rxh7 14. Qxg7 Rxg7 15. g4 Bxg4 16. Rd1 Bxd1 17. f3 Bxf3 18. e4 Bxe4#) 12... Qxh1?? { (Mate in 8 → Mate in 7) Lost forced checkmate sequence. Qxg2 was best. } (12... Qxg2 13. Rxh7 Qxf2 14. Qxg8 Bxa3 15. Qxh8 Qxa2 16. Rxa2 Bb4 17. Qxe8 Bc3 18. Qxc8 Nd7 19. Qxd7) 13. Rxh1?? { (Mate in 7 → Mate in 19) Lost forced checkmate sequence. Qxg8 was best. } (13. Qxg8 Qxa1 14. Qxh8 Qxa2 15. Qxh7 Qxa3 16. f4 Qxe3 17. g4 Bxg4 18. Qg6 Qxf4 19. Qxg4 Qxg4#) 13... Bxa3?? { (Mate in 19 → Mate in 6) Lost forced checkmate sequence. Bxg7 was best. } (13... Bxg7 14. Rxh7 Rxh7 15. a4 Bd4 16. exd4 Ba6 17. a5 Nd7 18. d5 Rh1 19. d6 Kf7 20. a3) 14. Rxh7?? { (Mate in 6 → Mate in 6) Lost forced checkmate sequence. Qxg8 was best. } (14. Qxg8 Rxg8 15. Rxh7 Rxg2 16. e4 Rxf2 17. e5 Rxa2 18. e6 Bxe6 19. Rd7 Bxd7#) 14... Rxh7 15. Qxg8 Rg7 16. Qxe8 Rxg2 17. Qxc8 Rxf2 18. Qxb8 Rxa2 19. Qb4 Bxb4 20. e4 Bc5 21. e5 Bd6 22. exd6 Ra8 23. d7 Rc8 24. dxc8=K# { Game ends by variant rule. } 0-1