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[Event "Rated Antichess game"] [Site "https://lichess.org/kmKvXuaw"] [Date "2022.09.30"] [White "Switch2000"] [Black "Antichess_Valentino"] [Result "0-1"] [UTCDate "2022.09.30"] [UTCTime "16:51:22"] [WhiteElo "1998"] [BlackElo "2130"] [WhiteRatingDiff "-4"] [BlackRatingDiff "+20"] [Variant "Antichess"] [TimeControl "120+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g4 b6 2. g5?? { (0.22 → -1.53) Blunder. c4 was best. } (2. c4 b5 3. cxb5 a6 4. bxa6 Bxa6 5. Qb3 Bxe2 6. Nxe2 Rxa2 7. Qxb8 Qxb8 8. Rxa2 Qxb2) 2... g6 3. f4?! { (-1.11 → -1.89) Inaccuracy. Nf3 was best. } (3. Nf3 Bh6) 3... Bh6 4. gxh6 Nxh6 5. f5 Nxf5 6. d4?? { (-1.82 → -4.30) Blunder. Kf2 was best. } (6. Kf2 d6 7. Qe1 Ng7 8. Kf3 Bh3 9. Nxh3 e6 10. Ng5 Qxg5 11. Ke3 Qxe3 12. dxe3 b5) 6... Nxd4 7. Qxd4 Rg8 8. Qxd7 Bxd7 9. Bg5?? { (-2.28 → Mate in 19) Checkmate is now unavoidable. Nd2 was best. } (9. Nd2 e6 10. Rb1 Nc6 11. h3 e5 12. Rh2 Bxh3 13. Rxh3 Qxd2 14. Rxh7 Qxe2 15. Rxf7 Qxc2) 9... Bh3 10. Nxh3?! { (-10.78 → Mate in 13) Checkmate is now unavoidable. Bxe7 was best. } (10. Bxe7 Kxe7) 10... Qd1?? { (Mate in 13 → -5.61) Lost forced checkmate sequence. Qd6 was best. } (10... Qd6 11. Bxe7 Qxh2 12. Rxh2 Kxe7 13. Rg2 g5 14. Nxg5 Rxg5 15. Rxg5 h5 16. Rxh5 f5 17. Rxf5) 11. Kxd1 Nd7?? { (-5.25 → -1.94) Blunder. h5 was best. } (11... h5) 12. Bxe7 Kxe7 13. Nf4 Rh8 14. Nxg6 fxg6 15. Nd2 b5?? { (-1.43 → 0.55) Blunder. Ke6 was best. } (15... Ke6 16. Nb3) 16. Nc4?? { (0.55 → -3.14) Blunder. Ke1 was best. } (16. Ke1 Kf7) 16... bxc4 17. b3 cxb3 18. cxb3 Nb6? { (-2.18 → -0.54) Mistake. h5 was best. } (18... h5 19. e3) 19. Kd2?! { (-0.54 → -1.37) Inaccuracy. a4 was best. } (19. a4 Nxa4) 19... h5? { (-1.37 → 0.00) Mistake. Nc8 was best. } (19... Nc8) 20. Ke3? { (0.00 → -1.25) Mistake. a4 was best. } (20. a4 Nxa4 21. bxa4 Ke6 22. Ke3 Rh7 23. Kf3 Re7 24. e4 Kd5 25. exd5 c6 26. dxc6 Rb7) 20... h4?! { (-1.25 → -0.47) Inaccuracy. Nc8 was best. } (20... Nc8) 21. h3? { (-0.47 → -1.76) Mistake. Kf2 was best. } (21. Kf2 Rhc8) 21... g5 22. Kf4 gxf4 23. e3?? { (-2.87 → Mate in 9) Checkmate is now unavoidable. Rg1 was best. } (23. Rg1 Nc4) 23... fxe3 24. Bc4 Nxc4 25. bxc4 Rad8 26. Rad1 Rxd1 27. Rxd1 Kd7 28. Rxd7 Re8 29. Rxc7 e2 30. Rxa7 Re7 31. Rxe7 e1=Q 32. Rxe1# { Game ends by variant rule. } 0-1