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50 forum posts
Community Blog Discussions - Using Stockfish to identify ideal squares#9

@Tutor64 said in #7: > It's an interesting approach, but of course the idea during a practical game is weighing positional factors vs dynamism. The value of best square must be weighted against the va…


jk_182
Community Blog Discussions - Using Stockfish to identify ideal squares#5

@Craze said in #3: > Noob question, but how did you get the board working on your post? It didn't work for mine the last times I tried it By creating a Study and adding the link to the relevant chapte…


jk_182
Community Blog Discussions - Using Stockfish to identify ideal squares#1

Comments on https://lichess.org/@/jk_182/blog/using-stockfish-to-identify-ideal-squares/x3U2g3NP


jk_182
Community Blog Discussions - Comparing Stats from Erigaisi's Open and Closed Tournaments#4

@Berder I'll certainly label my graphs better in the future. > You also need a comment about the colored bars explaining that they represent how common a move is in your database. And in fact colored …


jk_182
Community Blog Discussions - Comparing Stats from Erigaisi's Open and Closed Tournaments#1

Comments on https://lichess.org/@/jk_182/blog/comparing-stats-from-erigaisis-open-and-closed-tournaments/c1I9XsSP


jk_182
Community Blog Discussions - Opening stats for the 2024 Candidates#4

@Aighearach said in #3: > Interesting analysis as far as it goes, but I was a bit shocked to click on a headline "opening stats for the 2024 Candidates" and not see any stats at all about which openin…


jk_182
Community Blog Discussions - Opening stats for the 2024 Candidates#1

Comments on https://lichess.org/@/jk_182/blog/opening-stats-for-the-2024-candidates/p1djbqFN


jk_182
Community Blog Discussions - Testing Maia's Puzzle Performance#16

@FireWorks said in #14: > BTW, which software runs SF the most efficiently? I'm not sure if running SF through lichess is that great, considering javascript can be slow. The fastest way must be runnin…


jk_182
Community Blog Discussions - Testing Maia's Puzzle Performance#12

@FireWorks said in #10: > Engines generally aren't that good at solving tactics/puzzle, even SF struggles with some puzzles that a human would solve. Some puzzles seem impossible to solve because they…


jk_182
Community Blog Discussions - Testing Maia's Puzzle Performance#4

@LauOnChess said in #2: > My guess is that 1100's have a blunder/move rate higher than 1500's, but don't necessarily all make the same blunders. When you play against Maia trained on millions of 1100'…


jk_182