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[Event "Rated Antichess game"] [Site "https://lichess.org/IGrMimMd"] [Date "2024.05.20"] [White "meowbyyy"] [Black "reLeBest666"] [Result "1-0"] [UTCDate "2024.05.20"] [UTCTime "10:25:14"] [WhiteElo "1880"] [BlackElo "1858"] [WhiteRatingDiff "+6"] [BlackRatingDiff "-6"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nh3 g5 2. Nxg5 e6?? { (-0.21 → Mate in 14) Checkmate is now unavoidable. Bg7 was best. } (2... Bg7 3. Nxh7 Bxb2 4. Bxb2 Rxh7 5. Bd4 Rxh2 6. Bxa7 Rxa7 7. Rxh2) 3. Nxh7?? { (Mate in 14 → -0.12) Lost forced checkmate sequence. Nxf7 was best. } (3. Nxf7 Kxf7 4. b4 Bxb4 5. Bb2 Bxd2 6. Bxh8 Bxe1 7. Qxd7 Bxf2) 3... Rxh7 4. b4 Bxb4 5. h4?! { (-0.69 → -1.50) Inaccuracy. g4 was best. } (5. g4 Bxd2 6. Kxd2 Rxh2 7. Rxh2 Ne7 8. Ba3 d6 9. Bxd6 Qxd6 10. Ke3 Qxd1) 5... Bxd2?? { (-1.50 → Mate in 13) Checkmate is now unavoidable. Rxh4 was best. } (5... Rxh4 6. Rxh4) 6. Qxd2 Rxh4 7. Rxh4 Qxh4 8. Qxd7 Qxf2 9. Kxf2 Kxd7 10. Bh6 Nxh6 11. g4 Nxg4 12. Nc3 Nxf2 13. Ne4?? { (Mate in 6 → -0.13) Lost forced checkmate sequence. Nd5 was best. } (13. Nd5 exd5 14. c4 dxc4 15. Rd1 Nxd1 16. e3 Nxe3 17. Bxc4 Nxc4 18. a3 Nxa3#) 13... Nxe4 14. c3?? { (-1.23 → Mate in 16) Checkmate is now unavoidable. a3 was best. } (14. a3 Ke8) 14... Nxc3 15. Bh3 Nxa2 16. Bxe6 Kxe6 17. Rxa2 Na6?? { (Mate in 12 → 0.00) Lost forced checkmate sequence. Kd7 was best. } (17... Kd7 18. Rxa7 Rxa7 19. e3 Ra6 20. e4 f5 21. exf5 Ra1 22. f6 Nc6 23. f7) 18. Rxa6 bxa6 19. e4 Kd7 20. e5 f6 21. exf6 Ke7 22. fxe7 a5 23. e8=K Bd7 24. Kxd7 Rb8 25. Kxc7 Rb7 26. Kxb7 a6?? { (0.00 → Mate in 5) Checkmate is now unavoidable. a4 was best. } (26... a4 27. Kxa7 a3 28. Kb7 a2 29. Ka8 a1=B 30. Kb7 Bc3 31. Kc7 Bb2 32. Kd8) 27. Kxa6 a4 28. Kb6?? { (Mate in 4 → 0.00) Lost forced checkmate sequence. Kb5 was best. } (28. Kb5 a3 29. Kc4 a2 30. Kb3 a1=N 31. Kc2 Nxc2#) 28... a3 29. Kc5 a2 30. Kb4 a1=R?? { (0.00 → Mate in 1) Checkmate is now unavoidable. a1=K was best. } (30... a1=K 31. Kc4 Kb1 32. Kd4 Kc1 33. Ke4 Kd1 34. Kf4 Kc1 35. Kf3 Kc2 36. Kf4) 31. Ka3 Rxa3# { Game ends by variant rule. } 1-0