lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated King of the Hill game"] [Site "https://lichess.org/pPT6cCJt"] [Date "2024.05.18"] [White "Ford_Crown_Vic"] [Black "RoadToFM-L"] [Result "1-0"] [UTCDate "2024.05.18"] [UTCTime "16:10:43"] [WhiteElo "2120"] [BlackElo "2472"] [WhiteRatingDiff "+10"] [BlackRatingDiff "-16"] [Variant "King of the Hill"] [TimeControl "30+0"] [ECO "D10"] [Opening "Slav Defense"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 d5 2. c4 c6 3. Nc3 { D10 Slav Defense } Bf5 4. Nf3 Bg6? { (0.91 → 2.29) Mistake. e6 was best. } (4... e6 5. Bf4) 5. e4?? { (2.29 → 0.30) Blunder. cxd5 was best. } (5. cxd5 Nf6) 5... dxe4 6. Ne5 Nf6?! { (1.09 → 1.91) Inaccuracy. Nd7 was best. } (6... Nd7 7. Bf4) 7. Nxg6? { (1.91 → 0.53) Mistake. Qb3 was best. } (7. Qb3 Nbd7) 7... hxg6 8. Bg5 e6?? { (0.75 → 2.65) Blunder. Qd7 was best. } (8... Qd7 9. Qd2) 9. Ke2 c5?? { (3.13 → 16.46) Blunder. Qa5 was best. } (9... Qa5) 10. Ke3 Qd7?! { (15.90 → Mate in 9) Checkmate is now unavoidable. Nbd7 was best. } (10... Nbd7 11. Nxe4) 11. Bxf6 Qc6 12. d5 exd5?! { (41.22 → Mate in 5) Checkmate is now unavoidable. Rh4 was best. } (12... Rh4 13. dxc6) 13. cxd5 Rh4 14. f4?! { (Mate in 4 → 43.20) Lost forced checkmate sequence. g4 was best. } (14. g4 Rxg4 15. Qxg4 Qxd5 16. Nxd5 gxf6 17. Kxe4#) 14... exf3 15. Bxh4 f5 16. Qd3 Kf7?! { (26.64 → Mate in 7) Checkmate is now unavoidable. Qd6 was best. } (16... Qd6 17. Qe4+) 17. Kf4?! { (Mate in 7 → 15.08) Lost forced checkmate sequence. dxc6 was best. } (17. dxc6 Kg8 18. Qd5+ Kh7 19. Bc4 Kh6 20. Qxf3 Bd6 21. Bg5+ Kxg5 22. Ne4+ fxe4) 17... Nd7?! { (15.08 → Mate in 6) Checkmate is now unavoidable. Qc7+ was best. } (17... Qc7+ 18. Kxf3) 18. Re1?! { (Mate in 6 → 15.75) Lost forced checkmate sequence. dxc6 was best. } (18. dxc6 Bd6+ 19. Qxd6 g5+ 20. Bxg5 Re8 21. Bc4+ Re6 22. Qxe6+ Kf8 23. Qe7#) 18... Qd6+ 19. Kxf3 Re8 20. Rxe8 Kxe8 21. Qe3+ Kf7 22. Bd3 Ne5+ 23. Ke2 g5 24. Bxf5 gxh4 25. Qe4 Kf6?! { (16.87 → Mate in 14) Checkmate is now unavoidable. Qa6+ was best. } (25... Qa6+ 26. Ke3) 26. Ke3? { (Mate in 14 → 9.08) Lost forced checkmate sequence. Qxh4+ was best. } (26. Qxh4+ Kxf5 27. Rf1+ Nf3 28. Qe4+ Kg5 29. Rxf3 Qf6 30. Rg3+ Kh6 31. Ke3 Qf2+) 26... g6? { (9.08 → Mate in 2) Checkmate is now unavoidable. Nc4+ was best. } (26... Nc4+ 27. Kd3) 27. Bxg6?! { (Mate in 2 → 17.16) Lost forced checkmate sequence. Qxh4+ was best. } (27. Qxh4+ g5 28. Ke4#) 27... Bh6+?! { (17.16 → Mate in 2) Checkmate is now unavoidable. Ng4+ was best. } (27... Ng4+ 28. Ke2) 28. Ke2? { (Mate in 2 → 8.50) Lost forced checkmate sequence. Qf4+ was best. } (28. Qf4+ Kxg6 29. Ke4#) 28... Nf7? { (8.50 → Mate in 5) Checkmate is now unavoidable. Qa6+ was best. } (28... Qa6+ 29. Kf2) 29. Rf1+ Kg5 30. Kd3 Qe5 31. Qxe5+ Nxe5+ 32. Ke4# { Game ends by variant rule. } 1-0